Test any Battle Cats unit against any enemy in a deterministic 1v1 battle simulator. The engine models real frame timing, attack cycles, range and touch checks, knockback, and status effects (freeze, slow, weaken, curse) plus barrier and shield interception — so you can see who wins a matchup before committing resources in-game.
Pick a cat and an enemy, set level and magnification, then run the battle frame by frame and read the combat log.